Posts belonging to Category quantglass



Use The Phone And See 3D Content Without 3D Glasses

RED, the company known for making some truly outstanding high-end cinema cameras, is set to release a smartphone in Q1 of 2018 called the HYDROGEN ONE. RED says that it is a standalone, unlocked and fully-featured smartphone “operating on Android OS that just happens to add a few additional features that shatter the mold of conventional thinking.” Yes, you read that right. This phone will blow your mind, or something – and it will even make phone calls.

In a press release riddled with buzzwords broken up by linking verbs, RED praises their yet-to-be smartphone with some serious adjectives. If we were just shown this press release outside of living on RED‘s actual server, we would swear it was satire. Here are a smattering of phrases found in the release.

Incredible retina-riveting display
Nanotechnology
Holographic multi-view content
RED Hydrogen 4-View content
Assault your senses
Proprietary H3O algorithm
Multi-dimentional audio

  • There are two models of the phone, which run at different prices. The Aluminum model will cost $1,195, but anyone worth their salt is going to go for the $1,595 Titanium version. Gotta shed that extra weight, you know?

Those are snippets from just the first three sections, of which there are nine. I get hyping a product, but this reads like a catalog seen in the background of a science-fiction comedy, meant to sound ridiculous – especially in the context of a ficticious universe.

Except that this is real life.

After spending a few minutes removing all the glitter words from this release, it looks like it will be a phone using a display similar to what you get with the Nintendo 3DS, or what The Verge points out as perhaps better than the flopped Amazon Fire Phone. Essentially, you should be able to use the phone and see 3D content without 3D glasses. Nintendo has already proven that can work, however it can really tire out your eyes. As an owner of three different Nintendo 3DS consoles, I can say that I rarely use the 3D feature because of how it makes my eyes hurt. It’s an odd sensation. It is probalby why Nintendo has released a new handheld that has the same power as the 3DS, but dropping the 3D feature altogether.

Anyway, back to the HYDROGEN ONE, RED says that it will work in tandem with their cameras as a user interface and monitor. It will also display what RED is calling “holographic content,” which isn’t well-described by RED in this release. We can assume it is some sort of mixed-dimensional view that makes certain parts of a video or image stand out over the others.

Source: http://www.red.com/
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http://www.imaging-resource.com/

Building Brain-Inspired AI Supercomputing System

IBM (NYSE: IBM) and the U.S. Air Force Research Laboratory (AFRL) today announced they are collaborating on a first-of-a-kind brain-inspired supercomputing system powered by a 64-chip array of the IBM TrueNorth Neurosynaptic System. The scalable platform IBM is building for AFRL will feature an end-to-end software ecosystem designed to enable deep neural-network learning and information discovery. The system’s advanced pattern recognition and sensory processing power will be the equivalent of 64 million neurons and 16 billion synapses, while the processor component will consume the energy equivalent of a dim light bulb – a mere 10 watts to power.
IBM researchers believe the brain-inspired, neural network design of TrueNorth will be far more efficient for pattern recognition and integrated sensory processing than systems powered by conventional chips. AFRL is investigating applications of the system in embedded, mobile, autonomous settings where, today, size, weight and power (SWaP) are key limiting factors. The IBM TrueNorth Neurosynaptic System can efficiently convert data (such as images, video, audio and text) from multiple, distributed sensors into symbols in real time. AFRL will combine this “right-brain perception capability of the system with the “left-brain” symbol processing capabilities of conventional computer systems. The large scale of the system will enable both “data parallelism” where multiple data sources can be run in parallel against the same neural network and “model parallelism” where independent neural networks form an ensemble that can be run in parallel on the same data.

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AFRL was the earliest adopter of TrueNorth for converting data into decisions,” said Daniel S. Goddard, director, information directorate, U.S. Air Force Research Lab. “The new neurosynaptic system will be used to enable new computing capabilities important to AFRL’s mission to explore, prototype and demonstrate high-impact, game-changing technologies that enable the Air Force and the nation to maintain its superior technical advantage.”

“The evolution of the IBM TrueNorth Neurosynaptic System is a solid proof point in our quest to lead the industry in AI hardware innovation,” said Dharmendra S. Modha, IBM Fellow, chief scientist, brain-inspired computing, IBM Research – Almaden. “Over the last six years, IBM has expanded the number of neurons per system from 256 to more than 64 million – an 800 percent annual increase over six years.’’

Source: https://www-03.ibm.com/

Super Efficient Nanowires shape the future of electronics

A group of researchers at the Basque Excellence Research Center into Polymers (POLYMAT), the University of the Basque Country (UPV/EHU), the University of Barcelona, the Institute of Bioengineering of Barcelona (IBEC), and the University of Aveiro, and led by Aurelio Mateo-Alonso, the Ikerbasque research professor at POLYMAT, have developed a new suite of molecular wires or nanowires that are opening up new horizons in molecular electronics.

The growing demand for increasingly smaller electronic devices is prompting the need to produce circuits whose components are also as small as possible, and this is calling for fresh approaches in their design.

Molecular electronics has sparked great interest because the manufacture of electronic circuits using molecules would entail a reduction in their size. Nanowires are conducting wires on a molecular scale that carry the current inside these circuits. That is why the efficiency of these wires is crucially important.

In fact, one of the main novelties in this new suite of nanowires developed by the group led by Aurelio Mateo lies in their high efficiency, which constitutes a step forward in miniaturizing electronic circuits.
The findings have been published today in the journal Nature Communications.

Source: https://www.ehu.eus/

Legally Blind People Can See With A New Kind Of Glasses

A Canadian company based in Toronto has suceeded to build a kind of Google glass that is able to give back full sight to legally blind people.  The eSight is an augmented reality headset that houses a high-speed, high-definition camera that captures everything the user is looking at.

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Algorithms enhance the video feed and display it on two, OLED screens in front of the user’s eyes. Full color video images are clearly seen by the eSight user with unprecedented visual clarity and virtually no lag. With eSight’s patented Bioptic Tilt capability, users can adjust the device to the precise position that, for them, presents the best view of the video while maximizing side peripheral vision. This ensures a user’s balance and prevents nausea – common problems with other immersive technologies. A blind individual can use both of their hands while they use eSight to see. It is lightweight, worn comfortably around the eyes and designed for various environments and for use throughout the day.

eSight is a comprehensive customized medical device that can replace all the many single-task assistive devices that are currently available but do not provide actual sight (e.g. white canes, magnifying devices, service animals, Braille machines, CCTV scanners, text-to-speech software). It allows a user to instantly auto-focus between short-range vision (reading a book or text on a smartphone) to mid-range vision (seeing faces or watching TV) to long-range vision (looking down a hallway or outsidea window). It is the only device for the legally blind that enables mobility without causing issues of imbalance or nausea (common with other immersive options). A legally blind individual can use eSight not just to see while sitting down but while being independently mobile (e.g. walking, exercising, commuting, travelling, etc).

According to The Wall Street Journal, the company is taking advantages of recent improvements in technology from VR headsets and smartphones that have trickled down to improve the latest version of the eSight. So far, the company has sold roughly a thousand units, but at $10,000 apiece, they’re not cheap (and most insurances apparently don’t cover the product), although eSight’s chief executive Brian Mech notes to the WSJ that getting devices to users is “a battle we are starting to wage.”

Source: https://www.esighteyewear.com/

‘Spray-On’ Memory for Paper, Fabric, Plastic

USB flash drives are already common accessories in offices and college campuses. But thanks to the rise in printable electronics, digital storage devices like these may soon be everywhere – including on our groceries, pill bottles and even clothingDuke University researchers have brought us closer to a future of low-cost, flexible electronics by creating a new “spray-on digital memory device using only an aerosol jet printer and nanoparticle inks. The device, which is analogous to a 4-bit flash drive, is the first fully-printed digital memory that would be suitable for practical use in simple electronics such as environmental sensors or RFID tags. And because it is jet-printed at relatively low temperatures, it could be used to build programmable electronic devices on bendable materials like paper, plastic or fabric.

PrintingMemory

Duke University researchers have developed a new “spray-on” digital memory (upper left) that could be used to build programmable electronics on flexible materials like paper, plastic or fabric. They used LEDS to demonstrate a simple application.

We have all of the parameters that would allow this to be used for a practical application, and we’ve even done our own little demonstration using LEDs,” said Duke graduate student Matthew Catenacci, who describes the device in a paper published online in the Journal of Electronic Materials. At the core of the new device, which is about the size of a postage stamp, is a new copper-nanowire-based printable material that is capable of storing digital information.

Memory is kind of an abstract thing, but essentially it is a series of ones and zeros which you can use to encode information,” said Benjamin Wiley, an associate professor of chemistry at Duke and an author on the paper.

Source: https://today.duke.edu/

How Brain Waves Can Control VR Video Games

Virtual reality is still so new that the best way for us to interact within it is not yet clear. One startup wants you to use your head, literally: it’s tracking brain waves and using the result to control VR video games.

Boston-based startup Neurable is focused on deciphering brain activity to determine a person’s intention, particularly in virtual and augmented reality. The company uses dry electrodes to record brain activity via electroencephalography (EEG); then software analyzes the signal and determines the action that should occur.

neurons2

You don’t really have to do anything,” says cofounder and CEO Ramses Alcaide, who developed the technology as a graduate student at the University of Michigan. “It’s a subconscious response, which is really cool.”

Neurable, which raised $2 million in venture funding late last year, is still in the early stages: its demo hardware looks like a bunch of electrodes attached to straps that span a user’s head, worn along with an HTC Vive virtual-reality headset. Unlike the headset, Neurable’s contraption is wireless—it sends data to a computer via Bluetooth. The startup expects to offer software tools for game development later this year, and it isn’t planning to build its own hardware; rather, Neurable hopes companies will be making headsets with sensors to support its technology in the next several years.

Source; https://www.technologyreview.com/
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http://neurable.com/

Virtual Images that Blend In And Interact With The Real-World

Avegant, a Silicon Valley startup that sells a pair of headphones equipped with a VR-like portable screen, is breaking into augmented reality. The company today announced that it’s developed a new type of headset technology powered by a so-called light field display.

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The research prototype, which Avegant eventually plans on turning into a consumer product, is based on the company’s previous work with its Glyph projector. That device was a visor of sorts that floats a virtual movie screen in front of your eyes, and developing it gave Avegant insight into how to build an AR headset of its own.

Like Microsoft’s HoloLens and the supposed prototype from secretive AR startup Magic Leap, Avegant’s new headset creates virtual images that blend in and interact with the real-world environment. In a demo, the company’s wired prototype proved to be superior in key ways to the developer version of the HoloLens. Avegant attributes this not to the power of its tethered PC, but to the device’s light field display — a technology Magic Leap also claims to have developed, yet has never been shown off to the public.

The demo I experienced featured a tour of a virtual Solar System, an immersion within an ocean environment, and a conversation with a virtual life-sized human being standing in the same room. To be fair, Avegant was using a tethered and bulky headset that wasn’t all that comfortable, while the HoloLens developer version is a refined wireless device. Yet with that said, Avegant’s prototype managed to expand the field of view, so you’re looking through a window more the size of a Moleskine notebook instead of a pack of playing cards. The images it produced also felt sharper, richer, and more realistic.

In the Solar System demo, I was able to observe a satellite orbiting an Earth no larger than a bocce ball and identify the Big Red Spot on Jupiter. Avegant constructed its demo to show off how these objects could exist at different focal lengths in a fixed environment — in this case a converted conference room at the company’s Belmont, California office. So I was able to stand behind the Sun and squint until the star went out of focus in one corner of my vision and a virtual Saturn and its rings became crystal clear in the distance.

Source: http://www.theverge.com/

No More Speakers For Television

Sony has created the world’s first television which can emit sound from the screen itself, removing the need for separate speakers. Unveiled at CES 2017 in Las Vegas, the A1 BRAVIA OLED series features a unique “Acoustic Surface“, which sees the sound being emitted from the whole of the screen.

Sony Bravia

Sony creates a 3D sound scape by pairing the objects you’re viewing on the screen to the sound that they are making. For example, if you were watching a movie where a car drives across the screen, the sound will follow the movement of the car, adding a whole new level of immersion to your home entertainment experience. The screen transmits sound through two transducers which are located on the back of screen. These generate vibrations onto the area of the screen that’s required to transmit the sound. Despite the BRAVIA screen working as both a screen and a speaker, it remains impressively streamline. The display also comes with clean cable management to keep wires out of view. The technology could eventually expand to include LED screens, but Sony don’t have any plans do this just yet, as the multiple layers that make up a LED screen makes it harder to retain the picture and audio quality.

By truly fusing together the image and sound, Sony’s new BRAVIA TV gives a heightened TV viewing experience without you having to set up a complex system of surround sound speakers.

Source: http://www.mirror.co.uk/

Nanowire Inks For Printable Electronics

By suspending tiny metal nanoparticles in liquids, Duke University scientists are brewing up conductive ink-jet printer “inks” to print inexpensive, customizable circuit patterns on just about any surfacePrinted electronics, which are already being used on a wide scale in devices such as the anti-theft radio frequency identification (RFID) tags you might find on the back of new DVDs, currently have one major drawback: for the circuits to work, they first have to be heated to melt all the nanoparticles together into a single conductive wire, making it impossible to print circuits on inexpensive plastics or paper. A new study by Duke researchers shows that tweaking the shape of the nanoparticles in the ink might just eliminate the need for heat.

By comparing the conductivity of films made from different shapes of silver nanostructures, the researchers found that electrons zip through films made of silver nanowires much easier than films made from other shapes, like nanospheres or microflakes. In fact, electrons flowed so easily through the nanowire films that they could function in printed circuits without the need to melt them all together.

silvernanostructures

The nanowires had a 4,000 times higher conductivity than the more commonly used silver nanoparticles that you would find in printed antennas for RFID tags,” said Benjamin Wiley, assistant professor of chemistry at Duke. “So if you use nanowires, then you don’t have to heat the printed circuits up to such high temperature and you can use cheaper plastics or paper.”

There is really nothing else I can think of besides these silver nanowires that you can just print and it’s simply conductive, without any post-processing,” Wiley added.

These types of printed electronics could have applications far beyond solar cells; researchers envision using the technology to make solar cells, printed displays, LEDS, touchscreens, amplifiers, batteries and even some implantable bio-electronic devices. The results appeared online Dec. 16 in ACS Applied Materials and Interfaces.

Source: https://today.duke.edu/

DNA DataStorage, New Frontier For Nanotechnology

Nanotechnology holds a lot of promise to almost every aspect of our lives from consumer electronics to ending life-threatening illnesses. However, the greatest challenge nanotechnology is facing is the limitation of how much smaller they can shrink the physical size of semiconductors. However, a group of scientists are taking that challenge and if they are successful, we may be well on our way to a future much wilder than science fiction – molecular electronics.

dna

Molecular electronics works at the most minute scale using single molecules including its sub properties and characteristics. The concept of molecular electronics was first originated in 1997 by Mark Reed and his colleagues.

This is what a team of Russian and Israeli scientists are trying to explore as the demand for smaller electronic devices proliferate. Their study proposes to “metallizeDNA using nanoparticles of silver.

First of all, the DNA can hold a great amount of information despite its small size. What’s more intriguing is that the ability of DNA is not limited to storing only genetic information. The study has revealed that the DNA has more uncanny and unique features.

The first feature they discovered was that the DNA has superconducting abilities when placed between two superconductors. The second feature was that they can effect charge transport, which happen when you introduce metal atoms along the strand. Moreover, the scientists also discovered that the conductivity of the DNA molecules depend on the type of substrate they are placed on.

Although the scientists were able to ‘metallize‘ atoms, the distribution was not even along the entire length of the strands, which means not all of it becomes ‘metal.’ However, they found out that these DNA molecules can interact with silver nanoparticles resulting in an even metal DNA strand.

If further experimentation and testing become successful, such nanowire would be 1.1 nanometers high and 400 nanometers long.

The study is published in Advanced Materials.

Source: http://www.universityherald.com/

Ultra Thin Nightvision Glasses Based On NanoPhotonics

Scientists from the Australian National University (ANU) have designed a nano crystal around 500 times smaller than a human hair that turns darkness into visible light and can be used to create light-weight night-vision glasses. Professor Dragomir Neshev from ANU said the new night-vision glasses could replace the cumbersome and bulky night-vision binoculars currently in use.

ultra-thin-nano-crystal-film_anu-1

The nano crystals are so small they could be fitted as an ultra-thin film to normal eye glasses to enable night vision,” said Professor Neshev from the Nonlinear Physics Centre within the ANU Research School of Physics and Engineering.

This tiny device could have other exciting uses including in anti-counterfeit devices in bank notes, imaging cells for medical applications and holograms.”

Co-researcher Dr Mohsen Rahmani said the ANU team’s achievement was a big milestone in the field of nanophotonics, which involves the study of behaviour of light and interaction of objects with light at the nano-scale.

nightvision-glasses

These semi-conductor nano-crystals can transfer the highest intensity of light and engineer complex light beams that could be used with a laser to project a holographic image in modern displays,” said Dr Rahmani, a recipient of the Australian Research Council (ARC) Discovery Early Career Researcher Award based at the ANU Research School of Physics and Engineering.

PhD student Maria del Rocio Camacho-Morales said the team built the device on glass so that light can pass through, which was critical for optical displays.

Source: http://www.anu.edu.au/

Apple Testing Augmented Reality ‘Smart Glasses’

As part of its effort to expand further into wearable devices, Apple is working on a set of smart glasses, reports Bloomberg. Citing sources familiar with Apple‘s plans, the site says the smart glasses would connect wirelessly to the iPhone, much like the Apple Watch, and would display “images and other information” to the wearer. Apple has contacted potential suppliers about its glasses project and has ordered “small quantities” of near-eye displays, suggesting the project is in the exploratory prototyping phase of development. If work on the glasses progresses, they could be released in 2018.

apple-iglass

AR can be really great,” says Tim Cook, CEO of Apple in July. “We have been and continue to invest a lot in this. We’re high on AR in the long run.

Apple‘s glasses sound similar to Google Glass, the head-mounted display that Google first introduced in 2013. Google Glass used augmented reality and voice commands to allow users to do things like check the weather, make phone calls, and capture photographs. Apple‘s product could be similar in functionality. The glasses may be Apple‘s first hardware product targeted directly at AR, one of the people said. Cook has beefed up AR capabilities through acquisitions. In 2013, Apple bought PrimeSense, which developed motion-sensing technology in Microsoft Corp.’s Kinect gaming system. Purchases of software startups in the field, Metaio Inc. and Flyby Media Inc., followed in 2015 and 2016.

Google Glass was highly criticized because of privacy concerns, and as a result, it never really caught on with consumers. Google eventually stopped developing Google Glass in January of 2015. It is not clear how Apple would overcome the privacy and safety issues that Google faced, nor if the project will progress, but Apple CEO Tim Cook has expressed Apple‘s deep interest in augmented reality multiple times over the last few months, suggesting something big is in the works.

Past rumors have also indicated Apple is exploring a number of virtual and augmented reality projects, including a full VR headset. Apple has a full team dedicated to AR and VR research and how the technologies can be incorporated into future Apple products. Cook recently said that he believes augmented reality would be more useful and interesting to people than virtual reality.

Source: http://www.macrumors.com/